messages.setGameScore

Use this method to set the score of the specified user in a game sent as a normal message (bots only).

API section: Working with games

messages.setGameScore#8ef8ecc0 flags:# edit_message:flags.0?true force:flags.1?true peer:InputPeer id:int user_id:InputUser score:int = Updates;

Parameters

NameTypeDescription
flags # Bit mask: a field written flags.N?T is present only when bit N is set.
edit_message flags.0?true
force flags.1?true
peer InputPeer The user or chat the request is about.
id int Identifier of the object — which object depends on the field's type.
user_id InputUser User identifier.
score int

Result

Updates

Possible errors

This method has no errors of its own: it either answers or fails on the shared checks below.

Common to every call

CodeTypeWhat it means
401 AUTH_KEY_UNREGISTERED The server does not know this session: the key was revoked, expired, or the call was made before authorisation.
401 API_ID_INVALID This api_id was never issued or has been blocked. Keys come from my.ansible.su.
400 CONNECTION_LAYER_INVALID The client did not declare a layer, or declared one the server does not know.
420 FLOOD_WAIT_X Too often. Do not retry for X seconds — the number arrives in the error text.
500 INTERNAL A failure on our side. The request may be retried; if it keeps failing, it is a bug of ours.

Related pages

Types used here